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Privacy Policy

Effective date: 2026-10-03

This Privacy Policy explains how Ali Buğatekin, the developer of Cube Maze, handles your data when you use the game. It is prepared in line with Türkiye's Personal Data Protection Law No. 6698 ("KVKK") and, where applicable, the EU General Data Protection Regulation ("GDPR").

The short version: we collect nothing about you. There are no accounts, no sign-ups, and no servers of ours — your progress stays on your own device. The only things that leave your device are the ones set out in the sections below — nothing else.

1. Data controller

Data controller: Ali Buğatekin, Adana, Türkiye.

2. Data we collect

Nothing that reaches us. The game never asks for your name, email address, contacts or photos; there is no account system, and we run no server that receives anything from you. The exceptions are described in the sections below: advertising software in the game collects certain technical data directly from your device; where the game has usage statistics or leaderboards, anonymous play events and your score leave it too. That data goes to the companies named there, not to us.

3. Information stored on your device

A few small files are kept on your device only, so that the game can work. They are never transmitted anywhere and we cannot read them:

These files live in the app's own storage area. Deleting the app removes all of them from your device.

4. Advertising

Cube Maze shows ads through Google AdMob so that the game can stay free. To serve those ads, Google may process certain information from your device — such as device type, approximate location derived from your IP address, operating system version, and your device's advertising identifier.

Google's advertising software also collects crash logs and performance data — how long the game takes to start, how often it stops responding, how much energy it uses. Google uses these to find faults in its own software and to measure how ads perform.

This data does not reach us. It is processed directly by Google as an independent controller and is governed by Google's own privacy policy.

Google is bound, by its own privacy policy and by the publisher terms we accepted, to protect this data to a standard equal to the one described here. No company other than those named in this policy receives any data from the game.

5. Tracking permission (iOS)

On iOS, Apple's App Tracking Transparency prompt appears the first time you open the game. It asks for access to your device's advertising identifier so that ads can be personalised.

You do not have to allow it. If you decline, the game works exactly the same and ads are still shown — they are simply not personalised. You can change your choice at any time in iOS Settings → Privacy & Security → Tracking.

6. Users in Europe

Users in the European Economic Area, the United Kingdom, and Switzerland are shown Google's consent screen before any ads are served, and can choose whether their data is used for personalised advertising. You can change that choice later from the same screen.

7. Usage statistics (GameAnalytics)

To see whether the game is working — how many people open it in a day, whether they come back the next day, which difficulty is played, where players get stuck — Cube Maze includes GameAnalytics' measurement software.

It records anonymous play events: the app was opened; a round was started, finished or left unfinished (and in how many moves); an ad was shown or tapped; one of the small choices the game offers was used — depending on the game, a hint, a new board, returning to an unfinished round, or completing the tutorial. The game's own technical error messages go too, so that faults can be found (they contain no personal content). Together with each event go device model, operating system version, app version, country derived from your IP address, and a random identifier that Apple generates for this app on your device (the “vendor identifier”, which resets when you delete the app). Your name, email address or any account is never involved — there is none.

This measurement is tied to the SAME consent as the ads: until the consent chain completes, GameAnalytics is never started and not a single event leaves your device. In the European Economic Area, the United Kingdom and Switzerland, if you do not consent, the measurement is never switched on either.

If you allowed tracking in the iOS prompt, your advertising identifier is included as well; if you declined, it is not. This data is processed by GameAnalytics as an independent controller under its own privacy policy, and it does not identify you to us: we see charts and counts, not people.

8. Ad measurement (Meta)

We advertise Cube Maze on Instagram and Facebook. So that we can tell how many installs an ad actually produced, the game includes Meta's measurement software.

When you first open the game, and on later launches, that software sends a record to Meta: your device's advertising identifier, device and operating system details, and the fact that the app was opened. What you do inside the game — which level you play, where you tap, how far you get — is not sent.

This data does not reach us either. It is processed directly by Meta as an independent controller and is governed by Meta's own privacy policy.

If you decline the tracking prompt on iOS, your advertising identifier is not sent. Measurement then happens only through Apple's SKAdNetwork, as aggregate counts that cannot be traced back to any individual.

9. In-app purchase

Cube Maze offers one optional purchase: removing ads permanently. It is a one-time purchase, not a subscription, and nothing else in the game is kept behind it.

The payment is handled entirely by Apple. We never see your card details, your name, your Apple Account or your billing address, and Apple does not pass them to us. No payment information reaches us at all.

The only thing kept on your device is whether the purchase is active — a single yes/no value that is never sent anywhere.

If you reinstall the game or move to a new device, “Restore purchases” in Settings brings it back at no extra cost. Refunds are handled by Apple, at reportaproblem.apple.com.

10. Children

Cube Maze is not directed at children and is not listed in the App Store Kids Category. We do not knowingly collect data from children under 13 — we collect no data from anyone ourselves. What the companies named above collect is described there.

11. Your rights

Under KVKK and the GDPR you have the right to learn whether your personal data is processed, to request access, rectification, or erasure, and to object to processing. Because we hold no personal data about you, there is nothing for us to retrieve, correct, or delete on our side. If you believe otherwise, contact us and we will respond. For the data that the companies named above process as independent controllers, such requests go to them; their privacy policies, linked above, explain how.

12. Deleting your data

There is nothing of yours for us to delete, because we store nothing. To remove the game data held on your device, simply delete the app; your progress, settings, and counters are removed with it.

To reset your advertising identifier or turn tracking off, use iOS Settings → Privacy & Security → Tracking.

13. Changes to this policy

If this policy changes, the effective date above is updated. Significant changes will also be announced inside the game.

14. Contact

If you have a question or a request, you can reach us at: alibugatekin@gmail.com